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 Post subject: Accessing Open Source Flash and AIR players from C/C++
PostPosted: June 27th, 2013, 9:37 pm 
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Godlike
Godlike

Joined: November 11th, 2004, 1:18 pm
Posts: 1213
Location: New York
Opus: Opus Pro 9.75
OS: Windows 10 Pro 64 bit
System: Core i7, 16G RAM, Nvidia 640GT (desktop), plus Windows 10 and Android tablets
Hi,

I'm not knowledgeable enough about C++ development (which I suspect is the architecture on which Opus is built) to know if Adobe's newly released Open Source compiler for the latest Flash and AIR players/runtimes would be of any help in the ongoing development of Opus's next iteration. Could the compiler be integrated into Opus as an export option?

It's worth providing the link so others hopefully including DW, who are more knowledgeable about its possible usefulness, can take a look.

Here's it is: http://adobe-flash.github.io/crossbridge/

Kind Regards,

_________________
Stephen


For this message Stephen has been thanked by : mackavi


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