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Godlike |
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Joined: November 12th, 2005, 1:56 am Posts: 1474 Location: SFBay Area
Opus: OpusPro v9.0x, & Evol.
OS: Vista32
System: Core 2 duo 2Ghz, RAM 3GB, Nvidia Go 7700 - laptop
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Maybe this. Create a large 'dropzone', call it 'A'.
Then you have your other 'correct' dropzones. 'B', 'C', etc.
Your Score is B - A. And for another question, Score is C - A.
( you'll have to play with what kind of object or frame makes a good dropzone for 'A'... and also test the case where something dropped on 'B' does not count at the same time on area 'A'. I think the top most object would get the only count for that. )
??
_________________ _good things come to those who wait(0)_
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