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 Post subject: populating an array - syntax question
PostPosted: April 7th, 2010, 3:19 pm 
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Joined: November 8th, 2004, 5:23 pm
Posts: 279
Opus: Opus Pro 9
OS: Win 10/64
I try to populate an array:

This works:

Code:
var gesObjekte = new Array()
gesObjekte [0] = "apfel"
gesObjekte [1] = "ball"
gesObjekte [2] = "augen"
gesObjekte [3] = "etc"


But this does not:
Code:
var alleObjekte = new Array()
alleObjekte = ["apfel","birne","etc"];


Is there a mistake I make or does the bracket - syntax not work in Opus? I would use the second syntax rather than the first because there are about 200 objects in the array and the bracket-syntax would be more readable.

T.

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Opus Pro 9.75, Win 10/64, 8 GB RAM, Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4 CPUs), ~3.4GHz, NVIDIA GeForce GTX 660 Ti, Roland OctaCapture


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 Post subject: Re: populating an array - syntax question
PostPosted: April 7th, 2010, 3:57 pm 
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Godlike
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Joined: March 21st, 2007, 10:44 am
Posts: 3188
Location: UK
Opus: Evolution
Nearly,

Code:
myAnimals = new Array("cat","rat","mouse","snake")


Mack

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 Post subject: Re: populating an array - syntax question
PostPosted: April 7th, 2010, 4:55 pm 
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Joined: November 8th, 2004, 5:23 pm
Posts: 279
Opus: Opus Pro 9
OS: Win 10/64
mackavi wrote:
Nearly,

Code:
myAnimals = new Array("cat","rat","mouse","snake")


Mack


... great. Thank you very much!

If we would have a thank-you-button I would click it 10 times for you! :D

T.

_________________
Opus Pro 9.75, Win 10/64, 8 GB RAM, Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4 CPUs), ~3.4GHz, NVIDIA GeForce GTX 660 Ti, Roland OctaCapture


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