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 Post subject: Clone object
PostPosted: November 15th, 2004, 3:13 pm 
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Joined: November 3rd, 2004, 11:08 am
Posts: 14
I have created the following script for making a clone image, but the clone is still the same width and height as the original and it hasnt changed the image.

using opus pro 4 ( with no service releases installed because i have to finish this project wednesday and installing service releases will give me a delay with debugging the pub. ) the original object named kloon is in a frame.



var cloneA = kloon.CloneObject()

cloneA.SetScale(-setX,-setY)
cloneA.SetImage(set_image1)

cloneA.Show()


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 Post subject:
PostPosted: November 15th, 2004, 10:30 pm 
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Joined: November 11th, 2004, 4:05 am
Posts: 636
Location: Christchurch, NZ
If kloon is hidden, cloneA is hidden.
You can't scale a hidden object.
you will have to show cloneA before you scale it

Paul


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 Post subject:
PostPosted: November 16th, 2004, 12:36 am 
thank you very very much :)


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 Post subject: not quite true.....
PostPosted: November 16th, 2004, 1:47 pm 
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Joined: November 4th, 2004, 11:01 am
Posts: 21
Location: Banbury, UK
The 'show' script function actually has a default parameter which is set to true. this parameter is a 'reset transforms' option which causes any scale rotate shear movement to be reset to the original.

if you were to use >
CloneA.Show(false)

the transform information is left untouched, so you will keep you scale and position information.

Hope this helps.

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Alan Dews
Senior Developer
Digital Workshop


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