Hi,
Thank you for your enquiry.
This can be achieved using script (i.e; populating an array with the names of the audio files, generating a random number based on the length of this array and issuing a PlaySound action which uses this random number as the array index).
However, it is also possible to use Opus' inbuilt Random function to generate this random number, then use a series of If statements to play different sound files based on this number.
Please find attached an example publication which demonstrates a non-scripted way of achieving this.
I hope this helps. Please do not hesitate to contact me if you have any further queries.
Kind regards,
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_________________ Robin Garrett
Digital Workshop Technical Support
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