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 Post subject: On Show random placement of an object
PostPosted: April 11th, 2007, 4:15 am 
I have an object which is initially hidden. On show, the object performs this Simultaneous Action Group: (i) plays a sound which is determined by a variable from a selection of sounds; (ii) bounces around the page; and (iii) spins. The object is synched to the animation end, at which point the sound is stopped, and the object is hidden.

All this works as expected.

I would like to have the animation start from a different page position when the object responds to an On Show trigger. Preferably, I would would like the starting position to be randomly determined.

I'm no expert in OpusScript, but I feel that the solution might lie with the use of SetPosition(), but I have no idea of how (or even "if") I can set up variables to determine the X and Y settings, and then incorporate them into SetPosition(). :?

Does anyone have a suggestion?


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 Post subject: Magic Balls
PostPosted: April 11th, 2007, 9:33 am 
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Godlike
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Joined: March 21st, 2007, 10:44 am
Posts: 3188
Location: UK
Opus: Evolution
Morning Sentosa,

Yes this is quite easy to do using a script.

Ball.SetPosition(String.random(801), String.random(601), 0, 0 )


the above string is an OnShow action for the Ball not the page. When it appears, the ball is plaaced anywhere from 0 - 800 on the X and 0 - 600 on the Y.

The first 0 is how lon it takes to get there and the second 0 is how long it waits before moving.

Have included the ILM.


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 Post subject:
PostPosted: April 11th, 2007, 9:39 am 
Thank you for that.

You have saved me hours of frustrating :( and more than likely fruitless work. :cry:

Thanks again :D


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