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 Post subject: Drag and Drop question
PostPosted: May 17th, 2007, 10:13 am 
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Joined: May 17th, 2007, 9:26 am
Posts: 35
Hi,

I'm new here so perhaps a few words of introduction are appropriate before I launch into my question.

I am the education coordinator for a Radiology department in a medium size General Hospital. I am trying to get into the area of e-learning and have stumbled across Opus Creator as a nice intuitive package for achieving what I want to do, or mostly anyway. I am currently about 20 days into an evaluation copy, but my boss is keen to buy the full package for me if I can produce something pretty good :)

So, my question.

I want to display a largeish image on screen, and alongside it a cross hair. I want to set it up so that I can drag the crosshair onto the image and drop it. When the cross hair is dropped I want 1 to be added to score (if the cross hair has been dropped in the correct place) and the next event to happen regardless of whether the drop is correct. First I want another image to appear and another crosshair, for the process to be repeated and the last event will be to move to next page.

Now I have tried this various ways, and with varying degrees of success.

I as I see it I require 3 objects. The main image, the crosshair and a hotspot on the main image to act as a scoring drop zone. The main image also acts as a nonscoring dropzone.

For the crosshair I have tried to options.

Firstly I drew it using 2 vectors and a small round hotspot at the center, I made these into a separate frame and designated the small hotspot to change the SCORE variable if it was over the main image hotspot. I had difficulty grouping these items and even in a separate frame they had a tendency to drag just elements of the cross hair not the whole thing.

Next I drew a crosshair in another package and saved it as a .png with a transparent background. This was medium sized image so I drew a slightly larger hotspot on the main image centered on where I wanted to drop to be, and clicked the 'must fill dropzone option in the hotspot properties.

I added the score increment to the hotspot actions and to the main image actions I added the next event triggers 'on drop' along with disabling the current crosshair and dropzone.

This worked much better, and when dropped correctly the next even was triggered perfectly, and the score updated. However if the drop was incorrect the crosshair was disabled, but the next event did not trigger.

I spent hours last night wrestling with this and eventually gave up and decided to post here.

This is a far longer post than I'd hoped, and I haven't listed everything that I tried even!

To anyone who has actually managed to get this far with reading it my heartfelt thanks, and any help would be gratefully received.

RB

edit: having gone back to it I find that in this last scenario the crosshair is only disabled if it is dropped in the correct place. Then the next event is triggered. If it is dropped anywhere else then it can be picked up again and somewhere else tried, until you get it right.


For this message R. Bullets has been thanked by : mackavi


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 Post subject:
PostPosted: May 17th, 2007, 12:24 pm 
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Joined: March 21st, 2007, 10:44 am
Posts: 3188
Location: UK
Opus: Evolution
Hi RB and welcome to the forum,

I'm afraid I've never used Opus Creator, so I can't say how similar it is to Opus Pro.

Anyway, I've created a mock of of what I think you were getting at in Opus Pro 5.5XE. I've included the source file and an executables that you can run if the source files won't open in creator.

Have a look and let me know. If you can't open the source, I'll post some instructions on how I created the publication. You might be able to use the same commands in creator, and if not you might get an idea for what might work.

Mack


P.S make sure you are logged in to see / download the attached zip file.


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 Post subject:
PostPosted: May 17th, 2007, 2:25 pm 
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Joined: May 17th, 2007, 9:26 am
Posts: 35
Hey Mack,

Wow that's just brilliant.

It looks like I was trying to overcomplicate things, you have made the whole thing far less complex. And it works perfectly.

Many thanks for the help, and I really appreciate your taking the time to create that and to help me out.

RB


For this message R. Bullets has been thanked by : mackavi


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 Post subject:
PostPosted: May 17th, 2007, 5:42 pm 
Hi RB

Don't be concerned about the length of your posts -- as long as it is on topic :)

I would sooner read a detailed, well-explained description like you've provided, than some of the short vague posts that occasionally appear on the forums.

Some years back, I developed a partial guide to Opus -- as a way for me to learn more about the features I didn't use. If I remember correctly, I included a section on D+D. I've just uploaded it to my website, so if you're interested download it. I'll leave it there until Monday.

http://www.jeelan.com.au/transfers/OpusGuide.zip

HTH


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 Post subject:
PostPosted: May 17th, 2007, 6:56 pm 
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Joined: May 17th, 2007, 9:26 am
Posts: 35
Thanks for that Ray, and the kind words.

I've downloaded the file, and am finding it very interesting, cheers.

RB


For this message R. Bullets has been thanked by : mackavi


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