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 Post subject: opposite of this
PostPosted: January 4th, 2016, 7:46 pm 
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Joined: May 24th, 2005, 2:07 pm
Posts: 9
Location: Netherlands
Hi everybody,

Silly question perhaps, but I'm not a programmer. Is there an opposite identifier to "this" in opus script? I've tried not this, notthis, !this, .this and none of them work.

What I'm trying to do is having only one pushbutton in the downstate (and they're cloned) and the rest forced into the up state.

I'll probably start asking more questions after this, because I'm really bad in any form of programming.

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For this message veragodspiel has been thanked by : mackavi


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 Post subject: Re: opposite of this
PostPosted: January 5th, 2016, 9:16 am 
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Joined: March 21st, 2007, 10:44 am
Posts: 3188
Location: UK
Opus: Evolution
It's not a silly question, but you're missing a fundamental point - in order to determine if something is '!this' then you need something to compare with 'this'. For example, if you have an array of numbers and you what to change any number that is !7, then you need to read through the array and compare 7 with the value in each element.

Therefore, you will need a 'set' in which compare one the the elements (this). As clones are objects and as an array can hold objects, assigning each new clone to an array element will allow you to create such a set which can then be iterated for such a purpose.

</mack>

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