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 Post subject: Clone - Drag & Drop
PostPosted: February 23rd, 2009, 8:30 pm 
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Joined: May 25th, 2008, 4:57 pm
Posts: 355
Location: Ireland
Opus: Pro 9.75
OS: Windows 10
System: MacBook Pro (Intel 2020)
Hi,

I've searched the forum and couldn't find similar question. I want 100 draggable objects. I was hoping to use the clone method.

So I created a test, I have a clone of the draggable object, it adds a score to a variable if dropped in the correct location, works great.

But the Dropped Object Removed action won't work with the cloned object. If the original is removed it works, but the clone does not. I have These objects only used as I have a few groups of 100 each with different scoring. I guess I am trying something not possible.

Any other suggestions than creating a 100 duplicates objects that can be dragged.

Thanks again for reading.

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Opus Pro 9.75 on MacBookPro (2020 Intel) running Parallels 19 with Windows 10 (x64)


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 Post subject:
PostPosted: February 24th, 2009, 12:39 am 
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Godlike
Godlike

Joined: November 12th, 2005, 1:56 am
Posts: 1474
Location: SFBay Area
Opus: OpusPro v9.0x, & Evol.
OS: Vista32
System: Core 2 duo 2Ghz, RAM 3GB, Nvidia Go 7700 - laptop
Would it help if you could decrement the score by Removing cloneobject and dropping it in a 'wastebasket' dropzone?

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_good things come to those who wait(0)_


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 Post subject:
PostPosted: February 24th, 2009, 3:37 pm 
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Joined: May 25th, 2008, 4:57 pm
Posts: 355
Location: Ireland
Opus: Pro 9.75
OS: Windows 10
System: MacBook Pro (Intel 2020)
Thanks for the reply Lar,

That's an interesting solution, will have a think from the point of view thanks.

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Opus Pro 9.75 on MacBookPro (2020 Intel) running Parallels 19 with Windows 10 (x64)


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