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 Post subject: Re: TV static/white noise animation in Opus Pro
PostPosted: March 4th, 2011, 11:11 pm 
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Godlike
Godlike

Joined: November 12th, 2005, 1:56 am
Posts: 1474
Location: SFBay Area
Opus: OpusPro v9.0x, & Evol.
OS: Vista32
System: Core 2 duo 2Ghz, RAM 3GB, Nvidia Go 7700 - laptop
Quote:
"pre-loading" is an interesting concept
Using an external File is a workaround IMO.

If you use graphic objects for the dots, you could 'capture' and store that initialization pattern in an array, or even in a Text Object as Fields (eg, capture: randomData += nextField ; ). External file is only required to save the dataset from runtime. Then you can copy that dataset into a Text obj in the Opus Editior... hidden or off-page object. Read fields from there at runtime.

A better alternative IMO is to change the color pattern to begin with. Polygons. A bit tedious, but doable.

If you go the route of using Text content to display a pattern grid (ie, that last sample Pub download), then you can also capture the pattern once to an ext File. Later simply copy the File's text into Opus Text Object that represents the grid (Opus' right-click menu has: get text from file, or similar easy method).

- - - - -
I think you've got a start on it. Let me know how you progress.

_________________
_good things come to those who wait(0)_


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 Post subject: Re: TV static/white noise animation in Opus Pro
PostPosted: March 4th, 2011, 11:59 pm 
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Godlike
Godlike

Joined: November 11th, 2004, 1:18 pm
Posts: 1213
Location: New York
Opus: Opus Pro 9.75
OS: Windows 10 Pro 64 bit
System: Core i7, 16G RAM, Nvidia 640GT (desktop), plus Windows 10 and Android tablets
Hi Larry,

What I am beginning to realize is that this pub's graphics may be overtaxing for some potential users with legacy systems. I have noticed a slow down on my more powerful multi-core machine after the animation runs a little while. It also appears that the animation speed may depend on what other apps are concurrently running. I want to try a published version on some legacy machines, check the load on the CPU, see if speed and timing hold up over time before pursuing refinements further.

The progress with your and Mack's help has been enormous! Much thanks. Plus many great ideas and solutions for others to use. Impressive what Opus can do! :)

Kind Regards,

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Stephen


For this message Stephen has been thanked by : mackavi


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