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 Post subject: Show In Turn Objects within a frame
PostPosted: February 15th, 2012, 6:29 pm 
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Joined: October 31st, 2011, 3:21 pm
Posts: 28
Opus: Pro 9.6
OS: Windows 7 Professional 64 bit
System: Intel i7-2600k, 16 GB RAM, Nvidia Quadro 4000
Hello All,

I don't know if this feature is even possible, but I would like to show initially hidden objects within one of my frames, using show in turn. Opus won't seem to give me that option.

Thanks


For this message zmayor has been thanked by : mackavi


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 Post subject: Re: Show In Turn Objects within a frame
PostPosted: February 15th, 2012, 8:51 pm 
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Godlike
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Joined: March 21st, 2007, 10:44 am
Posts: 3188
Location: UK
Opus: Evolution
It would appear that the feature only works on topmost objects :-(

If you're happy to script it would be a simple case of using something like:

Code:
F.GetChild(x).Show()
x++


where 'F' is the name of your frame and x is an integer from zero to the number of children in the frame.

Mack

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