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 Post subject: Rename from contents
PostPosted: July 19th, 2006, 8:44 am 
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Joined: November 3rd, 2004, 4:28 pm
Posts: 119
Location: Limousin, France
I don't know whether this has been mentioned before, but this very useful facility would be better served being removed from the Quickbuild menu, and given a slot of its own, perhaps beneath "Rename" in the main right-click menu for each object

I use this so frequently, it's a pain having to delve into 2 menu layers to find it!

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Chris Kaley
Win XP Pro SP2, Intel 2.66 GHz Core 2 Quad extreme, 4 Gb RAM, NVidia 8800 GTX, 768Mb RAM, Dual Iiyama TFT
Opus Pro XE v4.5, XE v5.5


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 Post subject:
PostPosted: July 19th, 2006, 10:05 am 
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Joined: October 26th, 2004, 10:23 am
Posts: 666
Location: Digital Workshop
Can I suggest that if you use it frequently just use Tools -> Customise and add it to a toolbar - that's what I have done.

The context menus are already large - we really don't want to add more items to them unless absolutely necessary.

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ddww Opus Developer


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 Post subject:
PostPosted: July 19th, 2006, 10:29 am 
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Joined: November 3rd, 2004, 4:28 pm
Posts: 119
Location: Limousin, France
Hadn't thought of that, Duncan - I'll do that now!

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Chris Kaley
Win XP Pro SP2, Intel 2.66 GHz Core 2 Quad extreme, 4 Gb RAM, NVidia 8800 GTX, 768Mb RAM, Dual Iiyama TFT
Opus Pro XE v4.5, XE v5.5


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 Post subject: "Rename from the object's content" Button
PostPosted: July 19th, 2006, 12:57 pm 
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Joined: October 25th, 2004, 2:20 pm
Posts: 686
Location: Naperville, Illinois (USA)
Opus: 7.05
OS: Win XP SP3
System: P4 3.2GHz 1GB RAM 2-TB HDs + 4 more
OPUS has a feature within it's QuickBuild function whereby you can automatically name an Object based on it's content. A Text Object will have the first few characters of whatever text it contains, an Image Object will have the name of the graphic/photo it contains, etc. This is something I use ever time I create a new Object, so I have added it (Tools -> Customize -> Commands -> QuickBuild) to my center vertical tool bar. It really helps to know what an Object contains, rather than just "Text 123".

If you haven't customized your version of OPUS, it's quite simple. Just go to Tools -> Customize, then select Commands. You can scroll through all the OPUS Commands in the Categories window on the left, then click on the icons on the right to read what they do. Just "drag and drop" any selected icon to any toolbar. While in Customize mode, you can drag OFF any toolbar icons you don't use to give yourself more room. Select an icon and drag it to the work area. It will no longer appear on that toolbar.

Another option in this same QuickBuild area is called "Rename selected objects to a base name with a counter." Also, take a look at "Insert specific characters using a character map dialog" which works with Text Objects. You can preview, select, and directly add any special characters from the Windows Character Map feature.

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Fred Harms, Extraordinary Demos
Naperville, Illinois (USA) 630/904-3636
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Last edited by demofred on July 19th, 2006, 7:21 pm, edited 1 time in total.

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 Post subject:
PostPosted: July 19th, 2006, 1:59 pm 
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Joined: November 3rd, 2004, 4:28 pm
Posts: 119
Location: Limousin, France
Thanks, Fred. I've taken your advice (and Duncans's) and customised.

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Chris Kaley
Win XP Pro SP2, Intel 2.66 GHz Core 2 Quad extreme, 4 Gb RAM, NVidia 8800 GTX, 768Mb RAM, Dual Iiyama TFT
Opus Pro XE v4.5, XE v5.5


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